Post by euryale on Oct 17, 2016 8:24:10 GMT
太白 - TaiBai

INTRODUCTION
-Melee class - uses a jian (double edged straight sword)
-Excellent counters and escapes
-Good mobility
-Flexible combos - has a skill that will reset all cooldowns
-Rage-type resource bar - some skills add rage, which are then consumed to strengthen other skills.
BASIC SKILLS

Passive:
Every stack of rage adds 2% External Attack and 1% Crit Damage

3-Hit Basic Attack:
-Adds 1 stack of rage if the last hit successfully hits.
-Reduce "Sliding Strike" cooldown by 1sec for each sucessful hit.

Defense Reduction - Sliding Strike (AOE):
-Adds 1 stack of rage
-Good at reducing enemy's block bar (white bar)
Green Node: increase damage by 100%, will perform a second knockdown on already downed targets
Blue Node: instacast (no animation lag), reduce CD by 1 sec
Red Node: decrease CD up to 5 sec, based on how many targets are hit

Defense Reduction - Spinning Strike (AOE):
-Adds 1 stack of rage
-Good at reducing enemy's defensive bar (white bar)
-Consists of 2 moves (press the button twice)
-Adds 50% extra damage if the 2nd move hits only one target
Green Node: increases damage dealt by 2nd hit by 35%
Blue Node: 2nd hit activates earlier; if 2nd hit only hits 1 target you will get 1 stack of rage
Red Node: 50% extra damage on 2nd hit always activates, regardless of whether or not you hit 1 target

Vamp Spell/Finisher - Short Dash:
-Adds 1 stack of rage
-Vamp Spell effect: If the enemy is close to death with little HP left, it will change to a finisher move and replenish your health.
-Cooldown is refreshed after killing the enemy with this skill.
-Can be used midair
Green Node: allows you to use the Vamp Spell version of the skill when used on bosses
Blue Node: increase the dash range of the Vamp Spell version by 2m, adds stun effect to opponents with broken block bar
Red Node: when Vamp Spell version is activated, it will cause AOE damage, fill the rage bar (all 5 stacks), and reset CD for "Flawless" and "CC Escape" skills
BUFFABLE SKILLS (from using the skill "Flawless"):

5-Hit Strike:
-Adds 1 stack of rage if all of the moves from this skill is successfully casted
-Deals lots of damage if block bar is broken
-Suppression effect (enemy can't retaliate)
-Can be used midair

Flying Sparrow:
-Consume all stacks of rage available, number of hits/damage depends on how many stacks of rage are available
-Can be airborne

Dragon Dash:
-Quickly dash forward in the direction the character is facing
-Costs 1 stack of rage
-If it successfully hits a target within 3 seconds, "Vamp Skill - Short Dash" will increase in range.
-Can be used midair
Green Node: adds a “剑痕” debuff to boss targets. When debuff reaches 100 stacks, a fully charged "Flying Sparrow" will consume the stacks and deal a lot of extra damage
Blue Node: increases block bar damage by 50%; if you successfully hit a target, it decreases CD of skill by 2 sec and the global CD from using the skill (removed animation lag at the end)
Red Node: increase damage by 200%, but no longer dash forward

Freeze:
-For 3 seconds, the skill slows down the enemy's movement speed
-The enemy can't dodge or jump, and the enemy can't use any crowd control ability.
ADVANCED SKILLS

CC Escape Skill:
-Backflip to escape out of crowd control/combos.
-Cost all stacks of rage available.
Green Node: after casting, reduces your aggro on surrounding targets
Blue Node: casting leaves 1 stack of rage (instead of consuming all stacks); during the skill animation you will be immune to all attacks, but interrupting the animation with another skill will cancel this effect
Red Node: if you use this while not under any suppression/control effect, CD is reduced by 20 sec

Flawless (Buff and Counter Skill):
-Reflect attacks from opponents for a few seconds, makes them flinch and deals damage
-Useful for escaping from crowd controls - removes suppression effect
-Provides buff to "5-Hit Strike", "Flying Sparrow", "Dragon Dash", and "Freeze" in the next 3 seconds.
-Adds 1 stack of rage per skill reflected.
Buffs:
*5-Hit Strike: deals 100% more damage.
*Flying Sparrow: Every hit becomes AOE damage.
*Dragon Dash: Knocks down the enemy and inflicts bleeding state (every hit the enemy receives will adds extra damage).
*Freeze: Slow effect becomes Stun (unable to move nor attack) and lasts 1 second longer.
Green Node: using a buffed "5-Hit Strike" will deal 400% damage to bosses
Blue Node: can cast a second "Flawless" in the next 20 sec, effect lasts for 1.3 sec (vs 3 sec for standard cast); 2nd cast will only deal reflects (no buffs, no suppression removal)
Red Node: using a buffed "Flying Sparrow" will cause double the hits but reduces damage by 10%; grants immunity to stun effects while casting

Refresh:
-Resets cooldown of all skills and recovers 100 breath bar points.
COMBOS
Taibai's combos are very flexible, so these are just suggestions.
-3-Hit Normal x3 + Sliding Strike + 3-Hit Normal x3 + Sliding Strike... rinse and repeat
-Air counter (鹰扬诀) + Dragon Dash or jump + air dash (shift key) + Dragon Dash
-Dragon Dash + turn camera + Sliding Strike + Spell Vamp - Short Dash + 5-Hit Strike -5-Hit Strike (don't do last hit) + Flawless + Freeze + Spinning Strike + Sliding Strike + Reset + Flawless + 5-Hit Strike or Flying Sparrow or both.
-Flawless (counter/escape) + Freeze, Spinning slash + Sliding slash + Dragon Dash + Spell Vamp - Short Dash + 5-Hit Strike or Flying Sparrow or both.
