Post by Whitney on Aug 6, 2017 9:34:14 GMT
this is meant to be an abbreviated guide for 90, in the sense that it's just mean to give you a general idea of what's going on for the dungeon/how not to fuck up. you're gonna have to go in and die to really know how to do it. assumes basic knowledge of 86, since we run that in guild pretty often and we do have an 86 guide. video links are just to give you a general idea of what the dungeon looks like. there may be more detailed guides on discord, check pinned messages in the 90 chat channel.
boss 1:
wuxia.duowan.com/1607/332527157331.html?_t_t_t=0.5425620849709958
if your party is high dps enough, you can ofc just dps this guy down, but in general we will choose to just do the "half mechs" method, since it's safer and doesn't take much longer anyway. everyone except the TX would get on their horse and get ready to move wood/wine, while TX/tank would start and pull the boss. once the wine is ready, everyone drinks to get rid of the icing debuff (drink again later if you get the debuff again), then TX plays yuyin/tiema buff, dps dps dps. at some point, the boss will have a word on his head, then don't hit him or he will do some aoes.
boss 2:
wuxia.duowan.com/1607/332527487881.html
basic thing you gotta watch out for this boss is colors. if you get all three colors, you die. and at the same time, you need all three colors in the raid.
same concept as 86, but in contrast, since dmg is higher, tm or another dps will usually go do double color instead of the tx. if group 1 tx is high powered enough, group 2 tx may also be the one doing double color. in conrast to 86, instead of just not touching, 90 is trickier in that someone will get a color over their head. they would go to the person who has the double color (while being careful not to touch) and pass to the person by pressing F. the person who is double color would wait for the butterfly/mob to hit them, then pass it back. if double color person gets a color on their head, somone should go and pass to them, pass it back (or vice versa). if you are new in the dungeon, no one would expect you to do this, so don't worry about it if you see it. be careful of too much rolling and rolling into people and also the circular aoes while passing. passing to the adds, etc. - same as 86.
boss 3:
wuxia.duowan.com/1607/332527587801.html
first phase, you will get 生 or 死 on top of your head. pass it to the TM/TX/useless dps in party designated to die. unlike in previous boss, you do not need to be standing next to that person to pass. just select their name in raid in upper left. after passing, stay away from that person, since you could be collateral damage when the person explodes and you're standing next to them. after this, in general, spread out (similar to 86) due to the lines between them. however, try to avoid standing in the middle as it can go into the next stage and you will die instantly from the spinning gears in the middle. next stage, same as 86. if you have nails, go stand in the back so people can pull from you. if your party is low dps, safer for people to have two nails each. let the tank hold the boss so people have time to pull nails, and you don't enter into the next phase too fast. if you know you are pulling, have the person who will get the nail selected, and spam your key (f or j or whatever you changed it to). it is possible for the two people to pull from each other in the back (which you can do when people are dpsing into the next phase and there are enough nails already. next stage, first unavoidable aoe, usually i just choose to eat it since my hp can take it, and it won't distract from the next aoe and positioning to throw nails. do NOT stand in the middle and block the nails that are being thrown. stand in a perimeter around the boss, not too far away, have the boss selected, and once the red aoe starts to appear, throw at the boss. if everyone throws, boss will go into weakened state and everyone dpses. tx can choose to yuyin/tiema here if the party is low dps. if not, just save yuyin (can still tiema) so you don't have to wait for cd for next boss. if second aoe DOES appear, and dps wasn't enough and there aren't enough nails for next aoe, tank can pull boss to the side, and tx/other dps can hide in the white space not covered by the aoe and res the tank/primary dps who died.
so main points...don't stand far away so we can't pull nails from you. you will die if we can't get to you fast enough. and don't stand in the way when we are throwing nails. have the boss selected instead of a person...
boss 4:
v.ku6.com/show/-ZQJ1TovY9ZRgo_lkEYRPg...html
main thing here is to stay alive in beginning phases so you can help do the puzzle. PAY ATTENTION TO WHAT'S ON TOP OF YOUR HEAD. go to the puzzle that isn't lit up for the piece you have. if you see someone heading towards that puzzle with the same thing as you, DON'T GO THERE. you get too close to them, you guys will explode. it is possible that puzzles can be completed and you weren't needed in either one, so don't just go rushing into a puzzle and cause an explosion. that said, also don't be slow in going into a puzzle where you ARE needed. if for some reason puzzles have been completed and you and another person have same symbol on their head, one of you dps from afar to avoid explosion.
last boss:
v.ku6.com/show/U8AulduvItOuKF95uXJAFQ...html?st=1_1_8_undefined&nr=1
generally the same as 86...except damage is higher, etc. main points: jump the aoes, kill the small swords (don't stray too far away from the party, so the swords drop far away), don't be stupid and stand behind the tank. save your cc escape for third phase to get out so you can dps the add (tx should yuyin this phase). boss's sparrow attack will hit at the fifth sword point - tx can save fragrance to do spin heal for the superbody to avoid this and not waste a cc escape (other classes also have moves they can do, i believe).
boss 1:
wuxia.duowan.com/1607/332527157331.html?_t_t_t=0.5425620849709958
if your party is high dps enough, you can ofc just dps this guy down, but in general we will choose to just do the "half mechs" method, since it's safer and doesn't take much longer anyway. everyone except the TX would get on their horse and get ready to move wood/wine, while TX/tank would start and pull the boss. once the wine is ready, everyone drinks to get rid of the icing debuff (drink again later if you get the debuff again), then TX plays yuyin/tiema buff, dps dps dps. at some point, the boss will have a word on his head, then don't hit him or he will do some aoes.
boss 2:
wuxia.duowan.com/1607/332527487881.html
basic thing you gotta watch out for this boss is colors. if you get all three colors, you die. and at the same time, you need all three colors in the raid.
same concept as 86, but in contrast, since dmg is higher, tm or another dps will usually go do double color instead of the tx. if group 1 tx is high powered enough, group 2 tx may also be the one doing double color. in conrast to 86, instead of just not touching, 90 is trickier in that someone will get a color over their head. they would go to the person who has the double color (while being careful not to touch) and pass to the person by pressing F. the person who is double color would wait for the butterfly/mob to hit them, then pass it back. if double color person gets a color on their head, somone should go and pass to them, pass it back (or vice versa). if you are new in the dungeon, no one would expect you to do this, so don't worry about it if you see it. be careful of too much rolling and rolling into people and also the circular aoes while passing. passing to the adds, etc. - same as 86.
boss 3:
wuxia.duowan.com/1607/332527587801.html
first phase, you will get 生 or 死 on top of your head. pass it to the TM/TX/useless dps in party designated to die. unlike in previous boss, you do not need to be standing next to that person to pass. just select their name in raid in upper left. after passing, stay away from that person, since you could be collateral damage when the person explodes and you're standing next to them. after this, in general, spread out (similar to 86) due to the lines between them. however, try to avoid standing in the middle as it can go into the next stage and you will die instantly from the spinning gears in the middle. next stage, same as 86. if you have nails, go stand in the back so people can pull from you. if your party is low dps, safer for people to have two nails each. let the tank hold the boss so people have time to pull nails, and you don't enter into the next phase too fast. if you know you are pulling, have the person who will get the nail selected, and spam your key (f or j or whatever you changed it to). it is possible for the two people to pull from each other in the back (which you can do when people are dpsing into the next phase and there are enough nails already. next stage, first unavoidable aoe, usually i just choose to eat it since my hp can take it, and it won't distract from the next aoe and positioning to throw nails. do NOT stand in the middle and block the nails that are being thrown. stand in a perimeter around the boss, not too far away, have the boss selected, and once the red aoe starts to appear, throw at the boss. if everyone throws, boss will go into weakened state and everyone dpses. tx can choose to yuyin/tiema here if the party is low dps. if not, just save yuyin (can still tiema) so you don't have to wait for cd for next boss. if second aoe DOES appear, and dps wasn't enough and there aren't enough nails for next aoe, tank can pull boss to the side, and tx/other dps can hide in the white space not covered by the aoe and res the tank/primary dps who died.
so main points...don't stand far away so we can't pull nails from you. you will die if we can't get to you fast enough. and don't stand in the way when we are throwing nails. have the boss selected instead of a person...
boss 4:
v.ku6.com/show/-ZQJ1TovY9ZRgo_lkEYRPg...html
main thing here is to stay alive in beginning phases so you can help do the puzzle. PAY ATTENTION TO WHAT'S ON TOP OF YOUR HEAD. go to the puzzle that isn't lit up for the piece you have. if you see someone heading towards that puzzle with the same thing as you, DON'T GO THERE. you get too close to them, you guys will explode. it is possible that puzzles can be completed and you weren't needed in either one, so don't just go rushing into a puzzle and cause an explosion. that said, also don't be slow in going into a puzzle where you ARE needed. if for some reason puzzles have been completed and you and another person have same symbol on their head, one of you dps from afar to avoid explosion.
last boss:
v.ku6.com/show/U8AulduvItOuKF95uXJAFQ...html?st=1_1_8_undefined&nr=1
generally the same as 86...except damage is higher, etc. main points: jump the aoes, kill the small swords (don't stray too far away from the party, so the swords drop far away), don't be stupid and stand behind the tank. save your cc escape for third phase to get out so you can dps the add (tx should yuyin this phase). boss's sparrow attack will hit at the fifth sword point - tx can save fragrance to do spin heal for the superbody to avoid this and not waste a cc escape (other classes also have moves they can do, i believe).