Post by Whitney on Sept 24, 2019 17:59:43 GMT
Boss 1
Two main phases. First phase just dps the boss, try to stay close, as boss will choose someone to carpet AOE (you can cc escape out of this if it chooses you), then jump back to whoever has aggro. Some classes can bug it out, I believe. Second phase, a dog will choose someone to chase. This is usually not the healing TX or the person who has aggro. Since the dog is chasing you, just lead it through the traps that spawn. Don't step in the traps.
To get to boss 2, you will need two people, one to go in each direction and kill certain mobs. There are a few illustrations out there of where to go, but if you are a newbie, you could watch other people on the map and see where to go.
Boss 2
In the first phase, you accumulate stacks but want to avoid them as they increase damage taken. Save your CC escape for when you are grabbed (this is similar to 101 last boss when you are grabbed and cc-ed). There will be an AOE dmg part, and it will trade some of your stacks for damage. If you have a lot of stacks accumulated and/or low hp, you can die easily during this...can't avoid it other than avoiding stacks. There will also be pie-shaped AOEs that you can simply walk to avoid during that stage, don't need to roll if you are close enough to the boss. No pressure to dps during that, just avoid stacks.
Next phase, some adds will appear that don't really affect your dps as only the boss is targetable. At some point, the boss will yell and there will be red circle AOEs where you were standing and rocks will fall. Walk out of the red AOEs to avoid additional damage, but you will still take damage when the rocks fall...this is unavoidable. Be careful if you have low hp not to have aggro or be close to the boss at this stage, because after the rocks he will do a straight-line CC move that does a lot of damage.
To get to boss 3, you will once again need people to go in two different directions, this time to pick up a certain item. You'll also need someone to touch where boss 3 is to trigger it.
Boss 3
DPS until the boss jumps to one of the four outer circles. If you are TM or a lower damage dealer, feel free to stay in the center, which will guarantee that you will get the X. If not, it will choose someone in the patch with the X, and they should go to the center and stand behind the add in the center, then dps the add down. Repeat for all four circles around.
Afterwards, two of the circles will spawn adds periodically... dps those down and dps the boss. Pretty simple.
Transition to boss 4 is easy, just go up the steps.
Boss 4
First phase, kill the mobs. Watch at some point, black shadows will show up on the screen. Look for the part where there WEREN'T black shadows and stand there. Needles will fall where black shadows were. This continues until the wave phase. After the mobs finish, you will have a debuff that gives you extra damage. Try not to take extra damage and pot if you need to, especially if you have a weaker TX who can't heal through it. The boss will alternate between gold/dark circles and the aforementioned black shadow/needles. For the gold/dark circles, it will choose someone at random and place either a gold or dark circle where that person once stood. If black/dark, avoid that circle. If gold, try to stand in the circle to avoid damage. It's not technically necessary especially with high-power groups since TX can heal through it but...common courtesy.
At the wave phase, two things happen that aren't completely synced. Firstly, the boss will choose the person furthest away and give them an X. They just need to dodge horizontally and run around to avoid damage. It will disappear after a bit. At the same time, at intervals, waves appear...they come from a certain corner. The intersection of the waves go towards the center, and it's easiest to triple jump and roll in the air to go over the intersection of the waves in the center and continue dps-ing the boss. Moves like dash, puppet replace, TX CC escape can all be used strategically to not have to jump.
Two main phases. First phase just dps the boss, try to stay close, as boss will choose someone to carpet AOE (you can cc escape out of this if it chooses you), then jump back to whoever has aggro. Some classes can bug it out, I believe. Second phase, a dog will choose someone to chase. This is usually not the healing TX or the person who has aggro. Since the dog is chasing you, just lead it through the traps that spawn. Don't step in the traps.
To get to boss 2, you will need two people, one to go in each direction and kill certain mobs. There are a few illustrations out there of where to go, but if you are a newbie, you could watch other people on the map and see where to go.
Boss 2
In the first phase, you accumulate stacks but want to avoid them as they increase damage taken. Save your CC escape for when you are grabbed (this is similar to 101 last boss when you are grabbed and cc-ed). There will be an AOE dmg part, and it will trade some of your stacks for damage. If you have a lot of stacks accumulated and/or low hp, you can die easily during this...can't avoid it other than avoiding stacks. There will also be pie-shaped AOEs that you can simply walk to avoid during that stage, don't need to roll if you are close enough to the boss. No pressure to dps during that, just avoid stacks.
Next phase, some adds will appear that don't really affect your dps as only the boss is targetable. At some point, the boss will yell and there will be red circle AOEs where you were standing and rocks will fall. Walk out of the red AOEs to avoid additional damage, but you will still take damage when the rocks fall...this is unavoidable. Be careful if you have low hp not to have aggro or be close to the boss at this stage, because after the rocks he will do a straight-line CC move that does a lot of damage.
To get to boss 3, you will once again need people to go in two different directions, this time to pick up a certain item. You'll also need someone to touch where boss 3 is to trigger it.
Boss 3
DPS until the boss jumps to one of the four outer circles. If you are TM or a lower damage dealer, feel free to stay in the center, which will guarantee that you will get the X. If not, it will choose someone in the patch with the X, and they should go to the center and stand behind the add in the center, then dps the add down. Repeat for all four circles around.
Afterwards, two of the circles will spawn adds periodically... dps those down and dps the boss. Pretty simple.
Transition to boss 4 is easy, just go up the steps.
Boss 4
First phase, kill the mobs. Watch at some point, black shadows will show up on the screen. Look for the part where there WEREN'T black shadows and stand there. Needles will fall where black shadows were. This continues until the wave phase. After the mobs finish, you will have a debuff that gives you extra damage. Try not to take extra damage and pot if you need to, especially if you have a weaker TX who can't heal through it. The boss will alternate between gold/dark circles and the aforementioned black shadow/needles. For the gold/dark circles, it will choose someone at random and place either a gold or dark circle where that person once stood. If black/dark, avoid that circle. If gold, try to stand in the circle to avoid damage. It's not technically necessary especially with high-power groups since TX can heal through it but...common courtesy.
At the wave phase, two things happen that aren't completely synced. Firstly, the boss will choose the person furthest away and give them an X. They just need to dodge horizontally and run around to avoid damage. It will disappear after a bit. At the same time, at intervals, waves appear...they come from a certain corner. The intersection of the waves go towards the center, and it's easiest to triple jump and roll in the air to go over the intersection of the waves in the center and continue dps-ing the boss. Moves like dash, puppet replace, TX CC escape can all be used strategically to not have to jump.